It is one of the most adaptable classes having builds that are good for PvM (like Hammerdin) and builds that are good for PvP (like FoHer). This sacrifice is a symbol of faith, that even the lowliest Paladin has to submit before the Light, in order that he may prove himself worthy of victory. Paladins are required to sanctify their weapons with their own blood. "Dark" Paladins also exist, who carry the favor of Hell. While the Knights of Westmarch continue to function, they have distanced themselves from the Zakarum, and are more focused on defending Westmarch from physical rather than spiritual harm. Some formed new orders (such as the Templars), while others went rogue or freelance. By the End of Days however, many Paladin orders had been disbanded. What these orders share in common (in theory at least) is their devotion to the teachings of Akarat and spreading the Zakarum faith. Since this time, different sects of Paladins have formed, with separate goals and bases of operation. The position of "Paladin" stems at least as far back as the Protectors of the Word, which were formed just prior to Rakkis's crusade against the West. Numerous Paladin orders exist/have existed. They are particularly skilled against the undead, as they know many holy incantations effective against these types of creatures. Paladins may use their skills to increase their prowess with sword and shield, as well as cast blessing auras on themselves and to any who join them. They must never succumb to worldly temptations lest they risk being deceived into following "false lights" - demons masquerading as Heavenly beings. They maintain strictly ordered lives, constantly upholding the cause of Virtue and Light. "Knights of the Faith") use holy magic as gifted by the High Heavens.
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